Watch the video here. It doesn’t cover everything in this update! It was made more for me as a pilot devlog more than anything.
Things added in this update:
Basic Sounds (needs work)
2 new weapon types
Physics on weapons (including throwing them!)
Dazing enemies (needs tweaking)
I’m going to work on giving the enemies a ‘dazed’ state so that the player has some feedback, as well as tweaking the weapons to feel more natural than they do right now - though I suspect this will be an ongoing process.